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Shadowii2

Age/Gender: 17, Male
Location: Finnish kid's mind
Job: Student/ Animator(?)

Im Finnish flash animator of some sort who likes to play video games. 'Nuff said.

Newgrounds Stats

Sign-Up Date:
9/30/06

Level: 29
Aura: Dark

Rank: Pvt. First Class
Blams: 1,382
Saves: 2,475
Rank #: 1,526

Whistle Status: Garbage

Exp. Points: 8,800 / 9,340
Exp. Rank #: 1,554
Voting Pow.: 7.02 votes

BBS Posts: 729 (0.64 per day)
Flash Reviews: 143
Music Reviews: 9
Trophies: 6
Stickers: 0

Latest Flash Reviews

143 Reviews | 33 w/ Responses

Score: 5
3D Fighting:Bloody Rage 2

"Hadoken!... Did Spiderman say that?"

date: March 27, 2009

I do have to say this is technically impressive when it comes to the concept:
Never seen a 3D fighting game made with Flash before.

But as this being BETA version, I'll give you some pointers on what to work on:

-Needs more attack buttons, probably something like different buttons for regular and special attacks would be nice

-Needs more variation with character models. All of them are the same, just with different textures.

-Music is really missing here, which is a let down for a typical fighting game.

-All of the characters need more personalized attack move sets. Even you have to admit SpiderMan doing the hadoken is really odd.

-Character fighting stances are all the same, because they are the same models just with different textures. Try fixing that.

-Jumping is somewhat akward and executing attacks while jumping is clumsy

-Although not something you need to take attention in to, the game would probably work better with 2D enviroment, as you cannot really move all that well around. Plus the 3D enviroment makes the game slower, because it consumes more CPU to play properly.

-Hitbox response is random at times and sometimes when the character clearly hits the opponent, the opponent doesn't seem to even budge.

-Try giving some different voices to the characters. All of them doing the same voice clips tends to be boring, rather than decent or anything.

But you still have my kudos on making a 3D fighting game with Flash and that it actually works. Maybe not perfectly, but still. I'll make sure to check the full version whenever you get it done.

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Score: 4
WALL-E & R.O.B.

"First stop motion?"

submission: WALL-E & R.O.B.
date: February 25, 2009

So this is your first stop motion? Okay then!

Well, to start off...
It was pretty simple and fun looking stop motion. I liked the laser effects that came from R.O.B's eyes, but... They just seemed to be some short blinks of light rather than actual laser shots.

The idea was simple, just Wall-E messing with R.O.B until he gets pissed and starts chasing, yeah. Nothing complex. Just simple idea with a simple ending aswell.

Audio track was nothing special either, just existing lines from the Wall-E movie and other sound effects.

Okay... Now to constructive feedback with the animation...
As an ex-animator in claymotion and stop motion, I have to say that you could have taken more frames of movement with your camera, because at times it looked that everything was all jumpy and hasty. It's the usual thing to happen to new comers to stop motion and I can relate to that aswell. If you take a lot more frames, the video can be put in to a simple video editing program so you can adjust the frames per second rate look nice and overall result is a lot better.

So...
In overall, this is simple, nothing new, but pretty good looking first try at stop motion.

Animation: 4
Audio: 5

Overall: 4

Just try harder next time you do a stop motion, ok?

~Shadowii2

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Score: 8
Its a Tank!

"...You what?!"

submission: Its a Tank!
date: February 17, 2009

So that's where tankies come from!
I found it gross though, because of P-Bot of being pregnant.
But I love Tom's acting, that's for sure.

Nice usage of NG audio portal music, 3D animation and real acting.

What a swell way to promote the coming up Tank Awards.

...Also it's P-Bot's first time to get co-author for something!

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Latest Audio Reviews

9 Reviews | 3 w/ Responses

Score: 10
Mega Man ZXA | Soul Ablaze

"Great remix of the original"

date: January 2, 2009

As the original song being my definete favorite song from the ZX games, this really blows your mind away as it should have been there instead of the original :D

And on top of that this builds up the awesomeness every second until the very end, which makes it even more awesome. Especially around 5:07 and 5:50 it started to sound that great, that my brains started to melt because of it.

Great work both you and Z-R. Hoping for more stuff like this! :)

January 2, 2009

Author's Response:

Well, without the original, there wouldn't be something like this. It's always easier to say "hey, this should be in the game instead of the original".

Anyways, glad you enjoyed the build up and all the topings. :)

More stuff probably on the way. ;)

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Score: 10
Newgrounds: Still Alive (BETA)

"Great!"

date: January 2, 2008

Loved the song, hoping to hear the full version soon.
Im already tempted to animate this song even it's not the full song,
might even animate this, hehe, I dont know.

Anyway, great song.
Loved it a lot, especially because of the lyrics used.

10/10 and download definetely.
´
~Shadowii2

January 2, 2008

Author's Response:

If you animate this, please make sure to link me to it. I always appreciate seeing what others have managed to do with my work, regardless of how the rest of the community rates it. If you're willing to put forth the effort, I'm happy enough to view it.

I'm still not believing that people are downloading this, to iPods or WHEREVER they're going. I only recently learned to stand my own voice XD

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Score: 10
Commander Yammark

"Sweet!"

submission: Commander Yammark
date: December 16, 2007

That's totally sweet remix of Commander Yammark stage.

WAY much better than the original one in the game, love it.
Especially love the flutes and drums in this one, gives out some sweet feeling.

Great as usual, 10/10.

~Shadowii2

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